What Video Games Have to Teach Us About Learning and Literacy. Second Edition: Revised and Updated Edition
James Paul Gee,
Paperback (256 pp.) Palgrave Macmillan (2007-12-26)
$12.15 ($18.00 list)

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An Introduction to Discourse Analysis: Theory and Method
James Paul Gee,
Paperback (224 pp.) Routledge (2010-08-12)
$34.27 ($39.95 list)

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How to do Discourse Analysis: A Toolkit
James Paul Gee,
Paperback (224 pp.) Routledge (2010-08-12)
$27.49 ($32.95 list)

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New Digital Media and Learning as an Emerging Area and "Worked Examples" as One Way Forward (The John D. and Catherine T. MacArthur ... on Digital Media and Learning)
James Paul Gee,
Paperback (92 pp.) The MIT Press (2009-11-20)
$14.00 ($14.00 list)

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Good Video Games and Good Learning (New Literacies and Digital Epistemologies)
James Paul Gee,
Paperback (194 pp.) Peter Lang Publishing (2007-04-03)
$24.41 ($32.95 list)

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Women and Gaming: The Sims and 21st Century Learning
James Paul Gee, Elisabeth R. Hayes,
Hardcover (216 pp.) Palgrave Macmillan (2010-04-15)
$26.42 ($37.00 list)

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Language and Learning in the Digital Age
James Paul Gee, Elisabeth R. Hayes,
Hardcover (168 pp.) Routledge (2011-03-14)
$110.25 ($110.25 list)

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Social Linguistics and Literacies: Ideology in Discourses
James Paul Gee,
Paperback (248 pp.) Routledge (2011-06-25)
$37.72 ($42.95 list)

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Situated Language and Learning: A Critique of Traditional Schooling (Literacies)
James Paul Gee,
Hardcover (144 pp.) Routledge (2004-09-01)
$120.00 ($120.00 list)

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How Computer Games Help Children Learn
David Williamson Shaffer,
Paperback (256 pp.) Palgrave Macmillan (2008-01-22)
$11.02 ($17.00 list)

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